WebBitwise Operations on Cuda Float Tensor. mmackay September 30, 2024, 8:07pm 1. I would like to access the bit representation of a float tensor on a GPU and perform … Webreshape (* shape) → Tensor¶. Returns a tensor with the same data and number of elements as self but with the specified shape. This method returns a view if shape is compatible with the current shape. See torch.Tensor.view() on when it is possible to return a view.. See torch.reshape(). Parameters. shape (tuple of python:ints or int...) – the desired shape
"binary_cross_entropy" not implemented for
WebAug 13, 2024 · Oh! I know where the problem is. y should be in torch.int64 dtype without one-hot encoding. And CrossEntropyLoss() will auto encoding it with one-hot (while out is the probability distribution of prediction like one-hot format). It can run now! Thank you for you help! – Jexus WebApr 6, 2024 · RuntimeError: "slow_conv2d_cuda" not implemented for 'ComplexFloat' I have cucnn disabled already. Does it mean the conv2d layer is currently not supported for complex float/double data and weights? Is there any workaround? Before, I built a DNN the same way and no errors were returned. Thank you. grant bardsley as herman
RuntimeError: "index_select_out_cuda_impl" not implemented for
WebApr 29, 2008 · I have one kernel where I get a tiny performance improvement by using bitwise & instead of &&. The parentheses can’t hurt :) And they certainly make the code more readable. Check a C reference book on the priority of the & and < operators to know for sure. Yes, && do short circuit. Lastly, I will add that in CUDA you often have to try both. WebMay 11, 2024 · look at the loss functinon smooth_l1_loss(input, target), the second parameter target should be a tensor without grad.target.requires_grad should be False.. expected_state_action_values = (next_state_values * GAMMA) + reward_batch. I can see that your expected_state_action_values was calculated by next_state_values in your … WebMar 30, 2015 · Modern GPUs have sinle-precision FMA (fused multiply-add) which allows a double-float to be implemented in about 8 instructions. The hard part is the double-float addition. If done accurately, it needs about 20 instructions. Note that double-float provides fewer bits than proper IEEE-754 double precision, also there is no correct rounding. chin woo kung fu uster